| Author |
Message |
|
confusis
Modded
Joined: Wed Jun 02, 2010 8:20 pm Posts: 114 Has thanked: 3 time Have thanks: 0 time
|
 Project: Aperture Science Laboratories Workstation v.o²
[This worklog is written in the persona of an Aperture Labs employee, I have no connection to Valve Software or any subsidiaries, this is just a mod! Apologies for any time/info inconsistancies with the 'real' Portal timelines] [08:45-1997-10-05]All has been quiet recently since the [CLASSIFIED] events. Our team leader has designated a new project to our team. The project is a replacement for the aging Aperture Labs Personal Access Computer - Alpha (ALPACA). Recent and future upgrades to the GlaDOS systems have necessitated a replacement terminal. We have been provided with the following CAD image to work from:  Planning and design work will commence based on given dimensions. [16:54-2010-08-01]After years of delays, due to [CLASSIFIED] the hardware configuration has finally been agreed upon.  For some reason the components were sourced from outside Aperture but I digress. 2x AMD Dual-Core Opteron 275 @ 2.2ghz 'Italy' Core 1x ASUS K8N-DRE mainboard 4x 512MB DDR400 RAM 1x Gigabyte nVidia GT240 512MB 1x T-Win 1U 400w Power Supply Unit The sound card has yet to be finalised. [15:27-2010-08-05]Chassis manufacturing has begun! Due to this product still being a prototype all chassis components will be hand made from 3mm acrylic.   The lines may look shoddy but I assure you (and my superiors!) that this is the masking tape making it appear this way. I attach my to do list: Code: -Cut side viewing window from orange transparent acrylic -Manufacture Top, Rear and base Panels -Install standoffs -Source a replacement Hard Disk Drive -Source replacement sound card -Sleeve 1U Power Supply Unit -Source 2x 100mm fans and 2x80mm fans The to do list may not be complete but it has satisfied my superiors so is listed as such. ..To be continued..
Last edited by confusis on Thu Aug 05, 2010 9:10 am, edited 1 time in total.
|
| Wed Aug 04, 2010 10:33 pm |
|
 |
|
Mezzlegasm
Fresh Paint
Joined: Wed Aug 04, 2010 10:38 pm Posts: 21 Has thanked: 0 time Have thanks: 1 time
|
 Re: Project: Aperture Science Laboratories Workstation v.o²
This is so epic.
I've tried to think of things more clever to say, but I failed.
|
| Wed Aug 04, 2010 11:06 pm |
|
 |
|
confusis
Modded
Joined: Wed Jun 02, 2010 8:20 pm Posts: 114 Has thanked: 3 time Have thanks: 0 time
|
 Re: Project: Aperture Science Laboratories Workstation v.o²
[11:58-2010-08-06] Progress has been made. Testing the new hardware to ensure correct fitment has commenced. Please see below:     As you can see we may have to machine a groove in the side Aperture Viewing Window to ensure Graphics Processing Unit stability. The hardware fits like a [CLASSIFIED] in a [CLASSIFIED] On a side note - How are we going to get these retail units out to Aperture Customers when the Labs are locked down due to [CLASSIFIED]? Seems a pointless exercise but if it's what GlaDOS wishes I suppose. ...To be continued...OOC: Thanks for your comments guys - updates will be sporadic from here on as finances are difficult at times and I finish my weeks holiday on Saturday ><
|
| Thu Aug 05, 2010 7:05 pm |
|
 |
|
ShadowHunter
Moderator
Joined: Sat Oct 17, 2009 5:02 pm Posts: 399 Has thanked: 0 time Have thanks: 3 time
|
 Re: Project: Aperture Science Laboratories Workstation v.o²
dude seriously this is one of the best logs ive ever read. i love these story logs.
_________________ It says "Press Any Key". Well which one is the "Any Key"?
|
| Thu Aug 05, 2010 8:53 pm |
|
 |
|
Mach
Modded
Joined: Thu Oct 15, 2009 7:27 am Posts: 66 Has thanked: 2 time Have thanks: 1 time
|
 Re: Project: Aperture Science Laboratories Workstation v.o²
Alright then a mod, a story, and SFF! What's not to like? I must admit I've never played this game before but you may push me to it  . Mod on confusis! 
|
| Fri Aug 06, 2010 12:03 am |
|
 |
|
leon
Dremeled
Joined: Sat Oct 10, 2009 6:32 pm Posts: 215 Has thanked: 0 time Have thanks: 1 time
For this message the author leon has received gratitude : confusis |
|
 Re: Project: Aperture Science Laboratories Workstation v.o²
This is awesome. The only thing you need now is an internal speaker and a couple of recorded one-liners from the game.
_________________ Heat - HTPC - FS/FT/WTB
|
| Fri Aug 06, 2010 12:45 am |
|
 |
|
confusis
Modded
Joined: Wed Jun 02, 2010 8:20 pm Posts: 114 Has thanked: 3 time Have thanks: 0 time
|
 Re: Project: Aperture Science Laboratories Workstation v.o²
[12:18-2010-08-07]More progress has been made! We're pushing through this quite nicely. The base panel has been completed. Just need to design a PSU mount. Unfortunately the PSU is a different form factor to the original ALPACA unit. Everything has to be custom! More work for me..  Side viewing 'aperture' has been mostly completed, just need to devise a mounting mechanism to hold the piece in place. This window needs to be removable to access the hardware, however.  That's my shift over - afternoon lockdown has commenced, the party escort robots are standing at the door advising me to leave. NOW. ...to be continued...OOC: Thanks again for your comments - this is moving along faster than expected!
|
| Fri Aug 06, 2010 7:26 pm |
|
 |
|
ShadowHunter
Moderator
Joined: Sat Oct 17, 2009 5:02 pm Posts: 399 Has thanked: 0 time Have thanks: 3 time
|
 Re: Project: Aperture Science Laboratories Workstation v.o²
Well done, [CLASSIFIED]! I'll be sure to notify your superiors of the wonderful progress that is being made. It's people like you that seem to live by the Aperture motto.
Also, don't forget the upcoming Bring Your Daughter to Work day!
_________________ It says "Press Any Key". Well which one is the "Any Key"?
|
| Fri Aug 06, 2010 8:43 pm |
|
 |
|
confusis
Modded
Joined: Wed Jun 02, 2010 8:20 pm Posts: 114 Has thanked: 3 time Have thanks: 0 time
|
 Re: Project: Aperture Science Laboratories Workstation v.o²
Yes, we must get her tested!
|
| Fri Aug 06, 2010 9:46 pm |
|
 |
|
craigbru
Site Admin
Joined: Tue Sep 22, 2009 10:51 pm Posts: 1494 Has thanked: 7 time Have thanks: 10 time
|
 Re: Project: Aperture Science Laboratories Workstation v.o²
Bro, this is looking fantastic! What are your plans for the back of the case? Are you going to make your own I/O panel and pci slots, or scavenge from another case?
_________________ dude, stop trying to create Skynet. at this point, the scale goes - metric tons of awesome < epic < overkill < you ~ShadowHunter
|
| Fri Aug 06, 2010 11:41 pm |
|
 |
|
confusis
Modded
Joined: Wed Jun 02, 2010 8:20 pm Posts: 114 Has thanked: 3 time Have thanks: 0 time
|
 Re: Project: Aperture Science Laboratories Workstation v.o²
Might scavenge - my experiments with cutting my own have failed (not accurate enough considering EVERY cut on this mod is done with a handheld rotary tool and a reinforced cutting disc!) Now to find an ATX case in poor condition that I don't mind stripping - I have an eatx case and an atx case but they house servers ><
|
| Sat Aug 07, 2010 12:37 am |
|
 |
|
craigbru
Site Admin
Joined: Tue Sep 22, 2009 10:51 pm Posts: 1494 Has thanked: 7 time Have thanks: 10 time
|
 Re: Project: Aperture Science Laboratories Workstation v.o²
Yeah, I've not seen many people cut their own back plates, because they are so hard to get right. Good luck finding a donor!
_________________ dude, stop trying to create Skynet. at this point, the scale goes - metric tons of awesome < epic < overkill < you ~ShadowHunter
|
| Mon Aug 09, 2010 9:22 am |
|
 |
|
confusis
Modded
Joined: Wed Jun 02, 2010 8:20 pm Posts: 114 Has thanked: 3 time Have thanks: 0 time
|
 Re: Project: Aperture Science Laboratories Workstation v.o²
[14:17-2010-08-12]Been a hectic week with other projects taking up the team's time. Issues with recently obtained test subjects, the works! Although from one test subject we did obtain this normal size "M-ATX" cabinet with which to do 'X86/X64' testing for optimising o². The size difference is amazing considering the circuit board dimensions!   Here's a board size comparison. The Blue is the size board we are using for o². The orange is the comparison unit. 
|
| Wed Aug 11, 2010 9:28 pm |
|
 |
|
ShadowHunter
Moderator
Joined: Sat Oct 17, 2009 5:02 pm Posts: 399 Has thanked: 0 time Have thanks: 3 time
|
 Re: Project: Aperture Science Laboratories Workstation v.o²
very intresting indeed!
_________________ It says "Press Any Key". Well which one is the "Any Key"?
|
| Wed Aug 11, 2010 10:51 pm |
|
 |
|
confusis
Modded
Joined: Wed Jun 02, 2010 8:20 pm Posts: 114 Has thanked: 3 time Have thanks: 0 time
|
 Re: Project: Aperture Science Laboratories Workstation v.o²
[Initialise]>Initialisation complete, begin GlaDOS client terminal boot test >CPU1 OK>CPU2 OK>MEMORY OK>HARD DISK OK>GPU OK>GCTBT RESULT OK... ... +Begin GlaDOS installation >Installation complete - Welcome back test subject, shall we begin testing?(OOC: Hardware is running fine, bought a 2.5" SATA 320gb HDD and will be installing WIN7 tommorow  )
|
| Fri Aug 13, 2010 5:48 am |
|
 |
|
Flare
Fresh Paint
Joined: Tue Apr 20, 2010 3:33 pm Posts: 20 Has thanked: 1 time Have thanks: 0 time
|
 Re: Project: Aperture Science Laboratories Workstation v.o²
Wow, such a cool idea and you've done it really well so far, love the worklog style!
|
| Fri Aug 13, 2010 6:53 am |
|
 |
|
confusis
Modded
Joined: Wed Jun 02, 2010 8:20 pm Posts: 114 Has thanked: 3 time Have thanks: 0 time
|
 Re: Project: Aperture Science Laboratories Workstation v.o²
[2010-08-15-21:16] >Continue stress testing >RUN "hyperpi /32M /4 cores" >Testing... >Testing... >20 Minute update, all cores ≤ 65 degrees >Test complete >SHUTDOWN
The team seems to be happy with the hardware so far, less than teething issues than the ALPACA unit. My team leader seems to be happy. We have been warned by GlaDOS that one of our team may be selected for testing soon, so this project must be completed with haste!
...to be continued...
|
| Sun Aug 15, 2010 4:21 am |
|
 |
|
craigbru
Site Admin
Joined: Tue Sep 22, 2009 10:51 pm Posts: 1494 Has thanked: 7 time Have thanks: 10 time
|
 Re: Project: Aperture Science Laboratories Workstation v.o²
Lol, I'm really loving the story man.
_________________ dude, stop trying to create Skynet. at this point, the scale goes - metric tons of awesome < epic < overkill < you ~ShadowHunter
|
| Mon Aug 16, 2010 8:49 am |
|
 |
|